Forge
The project is a prototype made while at Wild Blueberry Games. It took 4 months for the team of 3 employee, myself included, to produce this vertical slice. The project was able to attract significant investment from the Canadian Media Funds.
Team :
Wild Blueberry Games
Timeframe :
4 months
The game is a cozy mobile crafting game where you collect minerals, forge pieces of armor and sell them to NPC’s
You can navigate in a world to uncover events or mine for minerals
The game has multiple menus like this one. Their all compatible with all the resolutions a phone can have
The player has the choice of three activities that are making and adding value to the piece they chose to forge
Forging is a simple process where you bend a metal piece using hammer and anvil to make the bar match a pattern the player chose
Tempering is a feature where the equipment needs to be heated and cooled uniformly to a certain temperature, depending on the material chosen while forged
As a designer
This project was a quick prototype used to attract funds, which it accomplished.
I learned the importance of milestones and deadlines. I also did prototype many of the minigames myself before they got reworked by our programmer.
Finally, since it’s targeted at mobile user, I had to imagine both UI/UX and the gameplay loops to fit for that platform.