Connect 4
The prototype is a technical test made in 12 hours of work. It showcases my ability to create a prototype from the ground up with complex rules and yet a simple approach.
Itch.io link
GitHub link
I chose to use the built-in physics system of Unity to give the game an arcade feel, with the aspect of gravity for the pieces and a little bouncing
I did put some effort to easily spot players turn, which and how the player has won, etc. The code also detects automatically when a player has 4 pieces connected
I also made a custom shader inspired by Balatro for the background, and kept the physics approach when restarting a game, mimicking the way you pull pieces out from the bottom with the real game