Connect 4

The prototype is a technical test made in 12 hours of work. It showcases my ability to create a prototype from the ground up with complex rules and yet a simple approach.

Itch.io link

GitHub link

I chose to use the built-in physics system of Unity to give the game an arcade feel, with the aspect of gravity for the pieces and a little bouncing


I did put some effort to easily spot players turn, which and how the player has won, etc. The code also detects automatically when a player has 4 pieces connected


I also made a custom shader inspired by Balatro for the background, and kept the physics approach when restarting a game, mimicking the way you pull pieces out from the bottom with the real game

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